Tag Archives: Viva Pinata

This One Time At Pocket Camp…

It’s episode 111 of the Lost Spark Podcast.  This week James has pulled himself away from his Pocket Camp and is joined by Manny and Antony to discuss, amongst other things, the newly released Animal Crossing Pocket Camp for iOS and Android.

Listen is as James, Manny, and Antony discuss their first days with this new pocket sized distraction.

Also on the pod this week in the ‘What We’ve Been Playing‘ section Manny goes hands-on with Wolfenstein II and gives his fresh take on Super Mario Odyssey.

James has been playing Super Mario Sunshine (yes that Mario game) and test drives his new OSSC device, a device that converts Start/RGB to HDMI to make the consoles of yesteryear so sharp and fresh on the latest gen TVs.

And finally, Antony has wrapped up the Call of Duty campaign for this year and tackles Lego Marvel Super Heroes 2 on Xbox One X.

All of this and the week’s gaming news all available in this week’s Lost Spark Podcast.

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Brew by James Morton

Open Source Scan Converter (OSSC)

Viva Piñata Soundtrack on iam8bit

Would An Xbox One.5 Give Microsoft The Edge Over Sony?

This week the Sparks discuss (amongst much more) the recent news that Phil Spencer would like to see the end of ‘fixed console hardware’ and debate whether changing the historical fixed hardware spec of a game console’s life to a more open ended upgrade-able version or maybe bringing us iterative upgraded version releases would be a good thing or a bad. It’s certainly a massive change in a landscape that has for so long been based on fixed, closed systems for the lifetime of the generation. Phil’s quote below outlines the plans and shakes the Sparks normality to their very core.

‘We believe we will see more hardware innovation in the console space than we’ve ever seen. We’ll see us come out with new hardware capability during a generation and allow the same games to run backwards and forward compatible because we have UWAs (Universal Windows Applications) running on top of UWP (Universal Windows Platform). It allows us to focus on hardware innovation without invalidating the games that run on that platform.’

Is it too divisive a change? Will a line be drawn between the Have’s and the Have Not’s who can’t afford that latest upgrade within a consoles lifespan? WIll a consoles lifespan cease due to this and just evolve akin to the PC world?  Or, as the vision is for all games to run across all iterations, is this just a sensible plan that will open up gaming universally to more gamers?
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PlayStation 3.00 – Is it Worthy of a Point Zero Title?

On this week’s Lost Spark podcast Antony and Darren talk about the latest PlayStation 3.00 update and the features that lie within but have trouble getting on board with the fact that this is a full version update… There just doesn’t seem to be enough there to get too excited about – is it really enough to justify a full version number jump?

Also discussed is a good deal of VR speculation, pondering about if releasing multiplayer only games is really a good idea in the wake of recent attempts and more details about that exciting Star Wars Battlefront beta.  

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