Tag Archives: Ubisoft

E3 Special: Smash, Crackdown and Pop!

It’s that time again, it’s time for the annual Lost Spark E3 spectacular!  Join Manny, Steve and Antony as they rundown the highs, lows and down right craziness from this years E3 conferences.

Strap yourself in for this 3 hour edition of the Lost Spark Podcast and listen to what got Steve excited, what games Antony will be pre-ordering, and what game was so bonkers Manny can’t wait to play it.

We are also introducing something new to the Lost Spark E3 special this year, the ‘Manny Score‘, after each conference Manny and the rest of the guys rate the conferences out of 10; let us know if you think we scored them correctly, send us an email at feedback@gamersofthelostspark.com and let us know your comments.

If you want more information on some of the items in this weeks Podcast here are some handy links:

If you would like to give us a rating or a review on iTunes then we have this handy link for you, click here to jump to iTunes and rate, review or subscribe to the Lost Spark Podcast!

The Lost Spark E3 Podcast Extravaganza Strikes Back

Strap yourself in because it’s back! The Lost Sparks breakdown and analyse the E3 2016 Press Conferences:

EA (00:01:49)
Bethesda (00:14:18)
Microsoft (00:45:19)
UbiSoft (02:22:00)
Sony (02:45:00)

If you want more information on some of the items in this weeks Podcast here are some handy links:

If you would like to give us a rating or a review on iTunes then we have this handy link for you, click here to jump to iTunes review for the Lost Spark Podcast!

The Lost Spark Essential E3 2016 Games List

Phil Spencer – The Big Interview

MGSV: When Single Player is this Good, a Broken Online Ain’t no Thang

MGSV

We’re back!  After a week’s break, Gamers of the Lost Spark are back to dissect the week’s news and talk all things Metal Gear Solid 5 but don’t worry, we are totally spoiler free!

In between the unadulterated love that Antony and Darren can’t stop themselves from bestowing upon Kojima San’s masterpiece, the question of Phantom Pain getting a free pass regarding the broken online aspect of the game is surprising. Especially when such an unstable connection would draw plenty of flak were it any other game. Does the sheer magic of the single player excuse this?

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