Tag Archives: The Legend of Zelda – Breath of the Wild

Crash Bandicoot Shows Again That Nostalgia Equals Cash

This week, Antony and Darren make the best they can out of the snippets of news flying around in a quiet week for the industry. There’s never a dull moment though as the most eye opening stories of the week get the Sparks’ unique analysis.

Among the topics this time on the pod, is the phenomenal success of new release – Crash Bandicoot N. Sane Trilogy, as it shot in straight into the number one spot in the UK gaming charts.

We have had a bit of a nostalgia renaissance recently with the likes of WipeOut and Tekken getting recent releases and doing well, thank goodness Yooka Laylee didn’t spoil the vibe.

It seems that gaming nostalgia is a powerful force for all of us and who can blame us for having such affections for the games of yore that we loved when we were younger. Maybe it was a game we got with a system at a young age, maybe it was a title we had looked forward to for a long time and loved, or maybe a title can just take you back and remind you of a time of your life that is preserved around the memory of enjoying your gaming and life back in the glory days. Continue reading

Does the Zelda Season Pass Make You Tingle?

This week the man himself (@BigSheep) joins the guys to discuss the gaming news of the moment in episode 90.

It’s a bit of a Nintendo-fest this week as the often visited Nintendo corner grows into the Nintendo-Annex in light of the sheer volume of stories over the last 7 days, in no small part owing to the phenomenal success of the Switch console which is showing no signs of slowing down in it’s meteoric mission from store shelf to gamers pocket.

The guys have been gushing about Breath of the Wild since release and with good reason and it looks like the release of Mario Kart 8 Deluxe is shaping up to be just as much fun and just as successful with a 45% attach rate topping both the UK’s Individual and All Formats charts this week.

After some discussion about if we will see an up to now unrevealed big game on Switch between Arms and Mario Odyssey the conversation turns to ward the reveal of the Zelda Season Pass and the content therein (full details below). With the advent of a full fangled Tingle costume being a genius standout for the Sparks.

The question is, in a game world so big, will people want more, are the revealed features welcome and most importantly, does the lure of this extra content get you tingling enough to part with your rupees?

To hear what the guys think, listen in and enjoy the latest installment of the Lost Spark Podcast.

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Star Wars Battlefront II: The Campaign Awakens

There’s a tremor in the Force. What’s this, a feeling of excitement and wonder? Of course, it’s episode 88 of the Gamers of the Lost Spark podcast, lovingly crafted for your listening delight.

This week Antony and Darren are at fever pitch with all the Star Wars news of the last week and try and keep themselves calm enough to objectively discuss the full reveal of the new game and of course, the trailer for The Last Jedi.

Announced at the Star Wars Celebration we can look forward to – Star Wars™ Battlefront II being released on November 17, 2017 worldwide.

With the press release stating that we will finally see that long yearned for campaign mode that we have all been waiting for it’s an exciting prospect:

‘Building upon the foundation of groundbreaking visuals and authenticity of EA’s Star Wars Battlefront, DICE, Motive and Criterion are teaming up to deliver one of the most expansive Star Wars games to date. Star Wars Battlefront II will allow players to experience the untold story of an Imperial elite special forces soldier in an all-new single player campaign. In epic multiplayer battles, players will be able to pilot a First Order TIE fighter through intense dogfights in space, and play as ground troopers or iconic heroes and villains, such as Yoda and Darth Maul, across all three Star Wars eras.’

Featuring new characters created by Motive in close partnership with the story group at Lucasfilm, the Star Wars Battlefront II single player campaign will deliver a new exciting story to the Star Wars universe. Taking place in the 30 years between the destruction of Death Star II and through the rise of the First Order, the single player story introduces Iden Versio, the leader of Inferno Squad, an elite special forces unit of the Galactic Empire, who are equally lethal on the ground and in space. In addition to Iden, players will also encounter and play as other iconic Star Wars heroes and villains like Luke Skywalker and Kylo Ren during the campaign.

In addition to the all-new single player campaign, the team at DICE is evolving the game’s multiplayer to become the ultimate Star Wars battleground. With modes supporting up to 40 players, Star Wars Battlefront II takes fans through a wide range of iconic locations from all three eras: prequel, classic and new trilogy, including new in-game locations such as Yavin 4’s jungle canopies, the spaceport town of Mos Eisley, and Starkiller Base. Players can choose from an array of land and air vehicles and master their own hero’s journey, with customisable character progression across heroes, villains, troopers and starfighters.
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Scorpio Revealed Before E3 – Genius or Folly?

The predictions had it.

Microsoft is about to unveil its Xbox Project Scorpio specifications. The event will be in conjunction with Eurogamer’s tech wizards, Digital Foundry.  Eurogamer has confirmed it will run an “exclusive Xbox Scorpio reveal” on Thursday 6th April at 2pm GMT/9AM ET, following speculation. Microsoft reportedly invited Digital Foundry to its campus recently to observe the internals of Project Scorpio and witness Forza Motorsport 7 running at 4K resolution.

A surprising move for many but most definitely not an unwelcome one. It’s big news and of course the Sparks – joined this week by James (@BigSheep) – chew over the prospect of what will be in store when the news drops.

There are a few questions to ask here, such as why have Microsoft decided to make their big reveal ahead of E3, why make the reveal through an external outlet such as Digital Foundry and just how much detail can we expect Team Xbox to reveal?

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Mass Effect Andromeda – Unpolished, Unfinished and Uninstalled – Do We Expect Too Much?

Episode 84 bursts forth into gaming circles everywhere causing more lens flare than a Zero Dawn sunrise and this week, among the what if’s and the this and that’s of the last weeks gaming news the Sparks spend some time discussing the big story of the moment – Mass Effect Andromeda – and the impact (or lack of) that this hotly anticipated game has caused.

Reflecting on his time with EA Access’ 10 hour trial, Antony (@ChessmanUK) discusses how he feels about Bioware’s latest iteration in this well loved franchise, tempering hope with unfortunate disappointment in his dissection of his time with the game. The Sparks discuss the merits of this latest incarnation, where it shines, where it loses its footing and ultimately, where its place is in the midst of the cavalcade of stellar titles spoiling gamers for choice currently in this magnificent first quarter of 2017. Continue reading

Can Mass Effect Tear Us From Horizon and Zelda?

It’s a time when Gamers worldwide are suffering from the most delightful of troubling problems, a severe bout of too many games. The stars don’t align this way often, but rarely, when the moon shines in the 16th quarter and the stars fall upon each other blurring the celestial axis, a time of plenty is triggered for the hallowed gaming ones. A time of constant quality games pouring forth from all directions. A time of joy and delight as we decide what fantastic diversion we want to get swept away with next. A time of working out how we are going to manage to play all these games before the next one comes hurtling along. A time to manage those gaming finances. A time of, yeah actually, too many games.The Legend of Zelda – Breath of the Wild

Of course, we shouldn’t cry out in dismay at being troubled by so many delightful distractions and of course, we can wait. Every game doesn’t absolutely have to be consumed on release day does it? Of course not, but for some gamers out there an influx of fantastic games, whilst being a wonderful thing, can also be fraught with pondering, calculating and decision. Which game to get? Is only one open world required or do others provide enough distinctive difference to justify a purchase at the same time and what about the time? Being hit with many a 40 / 50 / 60 hour (and in many cases beyond) game can back a dedicated gamer to the wall with the important (and nice) decision of just what is the best use of their time and money. Which game is the one to go for or can they all be squeezed in at once and if such an undertaking is undertaken, is there a risk of rushing them and perhaps not enjoying them as much as if they were all treated individually? Continue reading