This week, the guys discuss the news from wccftech.com where, in discussions with ARK: Survival Evolved’s Lead Designer (and co-founder of Studio Wildcard) Jeremy Stieglitz, he revealed that he equates the power of the PS4 Pro at around the same level as a $900 PC saying:
‘We estimate it would cost at least $900 to build a similarly powerful PC, and that’s if you were custom-building it with extreme cost control. We estimate its raw GPU performance is similar to an NVIDIA 970, and along with CPU improvements and overall more memory, it’s a really high benchmark for console performance.’ See the full article here
This has to be applauded as an amazing feat from Sony to get so much oomph out of a small form factor box and at a low power consumption too. While probably not hitting full native 4K across the board of upcoming (and pre-existing) games, Sony’s mid-generation upgrade has generally been well critically regarded in terms of the visuals that it can push out – even when using checkerboarding techniques etc – making a real difference to graphical quality and visual fidelity. Continue reading →
Sad news hit this week regarding Disney pulling the plug on not only their ‘Toys to Life’ development but also closing down their gaming division completely resulting in the loss of approximately 300 jobs. Is this move simply a reaction by Disney to a recent financial shortfall or could the decision have been contributed to by Disney making the decision that creating games is just no longer a profitable path? Shocking news from an entertainment behemoth like this one.
The Sparks discuss this news and speculate as to whether Disney Infinity reaching its zenith could be an early indicator of a decrease in interest across the board of the Toys to Life market, signifying the decline of Skylanders and even Lego Dimensions. Or is this just an isolated move contained within entertainment powerhouse Disney as a damage control measure, in light of the company missing its financial goals for the year that caused their stock to fall 6 percent?
Antony and Darren look therein for a silver lining and hope that a move to licensing out IP’s to external parties may lead to gamers getting more licensed games than ever before and cross their fingers that the quality will remain on the level of the likes of EA’s handling of Star Wars Battlefront. Here’s hoping this is not the start of a slippery slope for Disney – surely an impossibility! Continue reading →