Episode 84 bursts forth into gaming circles everywhere causing more lens flare than a Zero Dawn sunrise and this week, among the what if’s and the this and that’s of the last weeks gaming news the Sparks spend some time discussing the big story of the moment – Mass Effect Andromeda – and the impact (or lack of) that this hotly anticipated game has caused.
Reflecting on his time with EA Access’ 10 hour trial, Antony (@ChessmanUK) discusses how he feels about Bioware’s latest iteration in this well loved franchise, tempering hope with unfortunate disappointment in his dissection of his time with the game. The Sparks discuss the merits of this latest incarnation, where it shines, where it loses its footing and ultimately, where its place is in the midst of the cavalcade of stellar titles spoiling gamers for choice currently in this magnificent first quarter of 2017. Continue reading →
On this weeks’ treat for your earbuds, the Sparks chat as usual about the news that’s making the news in the world of gaming. There’s plenty to discuss this week with some fantastic games and also a fair chunk of VR related news and innovations.
Sony have gone on record with their announcement that their PSVR foray into the VR strata has sold almost a million units in the four months that it has been available (915,000 to be more precise). This is a great start for VR on the PS4 with sales figures hitting higher than the Oculus Rift and the HTC Vive combined so Sony have a right to be pleased enough with themselves to make this announcement. That 55 Million PS4 install base will certainly have helped, that’s for sure and teh figure would most probably have been higher in terms of sales if Sony had taken a risk on manufacturing more units. Nevertheless though, in terms of VR, this is a strong start and shows a demand and passion out there in the gaming massive for VR type gaming goodness.
The podcast turns into a bit of an expensive shopping list for Dazza as the guys discuss the just announced GTX 1080ti from Nvidia, HTC’s Motion Tracker peripheral and Deluxe Audio Headset (now priced) and Nullspace’s haptic-fantastic Hardlight suit. So, much, shiny, tech!
Antony and Darren also get down to discussing a matter that most of us deal with occasionally – our local game stores. Has customer service declined, or was it never there to begin with and should a business based around fun really act at point of sale in a manner that threatens to deflate a gamers happy enthusiasm for their hobby? Is your local store one of the good guys, or do you find the whole process wearing? Antony tells his story and makes his compelling case this week.
As the festive season draws near and the nights are closing in, why not relax, pour yourself something that’ll warm those cockles and allow the Sparks’ to welcome the start of December with all the gaming news from the last week and this!
This week, in light of the No Man’s Sky Foundation update being released, Antony and Darren turn their attentions to what lesson can be learned from the disappointing release of No Man’s Sky and ruminate on whether any of that excitement and enthusiasm that the game basked in prior to release can be salvaged by this comprehensive update.
With a week and change until PlayStation VR is launched the Sparks are going PSVR crazy! In this week’s podcast excitement is building as Antony prepares his game space for VR and scours the Official PSVR FAQ for hints, tips and features to get him started on day one. Are you, like Antony, hoping to be one of the day one PSVR massive?
The VR desk has a bumper edition of PSVR news this week in preperation for the big day on October 13th and spirits are high until… Could there be a slight oversight that dulls teh celebratory speculations somewhere in the VR soup?
The answer to this and of course the rest of life’s great questions lies deep within the pod.
This week, the Sparks discuss all the latest goings on in the games world and spend a good degree of time remembering and appreciating the Bioshock franchise after the announcement of The Bioshock Collection; a HD remaster of the series, Bioshock, Bioshock 2 and the awesome Bioshock Infinite all complete with DLC.
Join us on a nostalgic stroll down the lane of some of the most enjoyable and atmospheric environments that gamers’ dared to tread, from the depths of Rapture to the heights of the air city of Columbia, that first encounter with a Big Daddy, that harrowing original Bioshock trailer and much more.
This week, along with many other questions about the mysteries of the gaming world, we ask the question that chills us to our very bone – what if The Last Guardian was so over ambitious at it’s first reveal way back when, that all it could ever do was meet an expectation set almost ten years ago?
Excitement and speculation is rife regarding Nintendo’s latest console and has been for months now. At last though, we have been given an official release date and some information that rather than helps us with what to expect, rather prepares us for what not to expect. So, we have a March release date and that’s great to know. We can all look forward to getting more official information on the run up to release. It will also give purchasers of the PSVR time for their wallets to cool off before taking the next gaming plunge should they choose to. Also, we have been furnished with the tidings that the new Legend of Zelda game will not be on Wii U in time for Christmas and it will in fact be releasing next year, at the same time as the NX version.
This raises some questions with the Sparks:
Is this a repetition of what happened with Twilight Princess and could the development of a Wii U version mean that the NX version is held back? With the lack of love and attention that the Wii U has had over its life it seems surprising that a new Zelda game should be anything but exclusive to Nintendo’s new system. A benchmark game to fly the flag of the new console’s abilities, unimpeded by another version that may hold it back. Surely this should have been planned as an exclucive? An NX-clusive if you like (sorry).
Now then, what about what not to expect, well, lets not expect the NX to make an appearance at E3 as that is not scheduled to happen and lets not expect any blockbuster releases for the Christmas season on the Wii U, unless Paper Mario – Colour Splash gets you all tingly.
With Oculus Rift getting released on 28th March the Sparks spend time breaking down the reviews that dropped in to coincide with the release.
Antony and Darren give thanks to Palmer Luckey for his vision and for driving Oculus forward and look forward to the future of this new platform that will no doubt innovate and deliver amazing experiences to the consumers.
Also examined is the fact that having PSVR, Oculus Rift and HTC Vive active in the market can only be a good thing for the future of VR as it seems the industry has a razor sharp intent upon making VR relevant.
Once the affordability factor is overcome VR will surely become more mainstream but as it stands at the moment, which platform would you go for? Continue reading →
This week the Sparks, with help from our friends at Globegig Media are trying something a little different, we go in front of the camera to bring you the first ever video version of the Lost Spark Podcast. Please let us know in the YouTube comments what you think.
This week DICE finally released the plans (no Bothans died) for upcoming DLC, new maps, missions, and more. With four content packs being released over the next 12 months, we ask is this enough to keep players coming back or will they get distracted by story driven narratives elsewhere?