Tag Archives: Playstation 4

Can Mass Effect Tear Us From Horizon and Zelda?

It’s a time when Gamers worldwide are suffering from the most delightful of troubling problems, a severe bout of too many games. The stars don’t align this way often, but rarely, when the moon shines in the 16th quarter and the stars fall upon each other blurring the celestial axis, a time of plenty is triggered for the hallowed gaming ones. A time of constant quality games pouring forth from all directions. A time of joy and delight as we decide what fantastic diversion we want to get swept away with next. A time of working out how we are going to manage to play all these games before the next one comes hurtling along. A time to manage those gaming finances. A time of, yeah actually, too many games.The Legend of Zelda – Breath of the Wild

Of course, we shouldn’t cry out in dismay at being troubled by so many delightful distractions and of course, we can wait. Every game doesn’t absolutely have to be consumed on release day does it? Of course not, but for some gamers out there an influx of fantastic games, whilst being a wonderful thing, can also be fraught with pondering, calculating and decision. Which game to get? Is only one open world required or do others provide enough distinctive difference to justify a purchase at the same time and what about the time? Being hit with many a 40 / 50 / 60 hour (and in many cases beyond) game can back a dedicated gamer to the wall with the important (and nice) decision of just what is the best use of their time and money. Which game is the one to go for or can they all be squeezed in at once and if such an undertaking is undertaken, is there a risk of rushing them and perhaps not enjoying them as much as if they were all treated individually? Continue reading

When Will The PSVR Experience Stop Being Just Experiences?

This week on the podcast Antony and Darren are joined once again by the illustrious James Thomas (@BIGsheep).

It’s been a busy old week in the world of games, with Big Geoff’s Game Awards and Sony’s Playstation Experience 2016. If you missed either of these and want a catch up, or even of you tuned in to these gaming feasts, you’ll hear overviews, opinions and speculations from the guys as they dissect the latest glitz and glamour fests from our beloved industry.

With so much to discuss, a surprising curve ball is thrown into the mix when the elephant in the (virtual playspace) room is addressed by the Sparks – Just when will VR experiences evolve from feeling like mere tasters of something that should be bigger and finally metamorphose into games that feel like they have the depth and the pull of their equivalent 2D counterparts?

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Moving Forward: Will Hello Games Escape the Shadow of No Man’s Sky?

As the festive season draws near and the nights are closing in, why not relax, pour yourself something that’ll warm those cockles and allow the Sparks’ to welcome the start of December with all the gaming news from the last week and this!

This week, in light of the No Man’s Sky Foundation update being released, Antony and Darren turn their attentions to what lesson can be learned from the disappointing release of No Man’s Sky and ruminate on whether any of that excitement and enthusiasm that the game basked in prior to release can be salvaged by this comprehensive update.

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Another Rough Week For Sony and PlayStation

This week it’s been a rough week again for Sony as they have continued to release details of their new PS4 console, the PS4 Pro to a lukewarm response and have had to defend the decision not to include a HD Blu-ray drive in the Pro version of the console.

The week didn’t get any better as Shuhei Yoshida announced via the PlayStation Blog that The Last Guardian has been delayed until 6th December 2016.  On the blog post, Shuhei wrote:

The Last Guardian development team is fast approaching major milestones in production and has made the tough decision to delay the release of The Last Guardian a few weeks. The Last Guardian will launch on December 6, 2016.

Fumito Ueda, gen DESIGN and JAPAN Studio have a wonderful vision for The Last Guardian’s touching, emotional journey of friendship and trust, and we want to deliver the most polished experience possible for our fans who have supported us for so long. A delay is a difficult decision, particularly with this game, but we have encountered more bugs than anticipated while in the final stages of development. To ensure that The Last Guardian delivers on the experience that the game’s creators have envisioned, we need to take the extra time to work on those issues.

But it’s not all bad news because for Sony as they have shipped the lasted update to the PlayStation 4, the PlayStation 4.00 update offers gamers a refreshed system UI, Folder organization, updates to the Quick Menu and Share Menu, Library improvements, and much more!

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A big feature also available in this update for those with the HDR compatible TV is the rollout of HDR to ALL PlayStation 4s.  Unfortunately as we quickly found out that even though the PS4 is now HDR capable there are no games or content currently available to test it out. Continue reading

The PS4 Slim Is Out Now…On eBay!

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This week we got our first glimpse at one of Sony’s surprises for their September 7th PlayStation Meeting as the new PlayStation 4 Slim popped up on sale on both Gumtree and eBay.  Both Eurogamer and Kotaku covered the story and one report from Eurogamer visited the seller at his home to verify the authenticity of the new PS4 Slim!

Has this ruined one of Sony’s surprise or does this clear the decks for the unveiling of the new PlayStation, currently codenamed Neo?

With only a few weeks away until the PlayStation Meeting can Sony protect its other secret announcements and not spring anymore leaks?

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Gears of War 4 Release Date Announced – Will We See the Return Of Marcus?

The next chapter of the awesomely chunky Gears of War is coming this year.  This week Entertainment Weekly exclusively released the launch dates and the cover art. Gears of War 4 will launch globally Oct. 11 on Xbox One.

Gears of War 4 will feature split-screen co-op on ALL modes of the game, which is great news as this was missing from Microsoft’s big launch of 2015, Halo 5 Guardians.

Set 25 years after the conclusion of the trilogy, Gears 4 features three new characters (JD Fenix, Kait Diaz, and Del Walker) and shows some new weapons, new enemies, and if you look closely, a statuesque cameo by a familiar face from the franchise – let’s hope we see MUCH more of the great Marcus Fenix. Continue reading

Get Ready To Embark On A Journey Into VR – Which Platform Is For You?

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With Oculus Rift getting released on 28th March the Sparks spend time breaking down the reviews that dropped in to coincide with the release.

Antony and Darren give thanks to Palmer Luckey for his vision and for driving Oculus forward and look forward to the future of this new platform that will no doubt innovate and deliver amazing experiences to the consumers.

Also examined is the fact that having PSVR, Oculus Rift and HTC Vive active in the market can only be a good thing for the future of VR as it seems the industry has a razor sharp intent upon making VR relevant.

Once the affordability factor is overcome VR will surely become more mainstream but as it stands at the moment, which platform would you go for?
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Would An Xbox One.5 Give Microsoft The Edge Over Sony?

This week the Sparks discuss (amongst much more) the recent news that Phil Spencer would like to see the end of ‘fixed console hardware’ and debate whether changing the historical fixed hardware spec of a game console’s life to a more open ended upgrade-able version or maybe bringing us iterative upgraded version releases would be a good thing or a bad. It’s certainly a massive change in a landscape that has for so long been based on fixed, closed systems for the lifetime of the generation. Phil’s quote below outlines the plans and shakes the Sparks normality to their very core.

‘We believe we will see more hardware innovation in the console space than we’ve ever seen. We’ll see us come out with new hardware capability during a generation and allow the same games to run backwards and forward compatible because we have UWAs (Universal Windows Applications) running on top of UWP (Universal Windows Platform). It allows us to focus on hardware innovation without invalidating the games that run on that platform.’

Is it too divisive a change? Will a line be drawn between the Have’s and the Have Not’s who can’t afford that latest upgrade within a consoles lifespan? WIll a consoles lifespan cease due to this and just evolve akin to the PC world?  Or, as the vision is for all games to run across all iterations, is this just a sensible plan that will open up gaming universally to more gamers?
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Is Rocket League’s Xbox One Release Helped or Hindered by Being Ex PS-Plus?

In this week’s episode, Antony and Darren discuss the anticipated release of the acclaimed Rocket League on Xbox One and ponder over whether the fact that the game launched as a free PS Plus title would help it sell over on Microsoft’s platform due to the love furnished upon it at that time, or could this legacy make potential buyers hesitate to part with their cash in the hope that as it was free over on PS4 it won’t be long to become free on Xbox One… Is there an equation here? Desire vs Patience?

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If Digital Only Became Reality with Today’s Prices, Would you Migrate to PC?

In this week’s podcast, in light of Industry analyst firm Superdata’s report on the digital games market for October, showing a 7% year-on-year increase to $5.5 billion in global spend, the Sparks discuss what life would be like if gamers had a digital only future imposed upon them with games costing more than they did in store and ask, would there be a mass migration to the PC and its more reasonably priced online services such as Steam, Origin and GOG? Would the sting of high cost digital games on console make the initial larger financial outlay for a gaming rig worth it?

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