This week, the guys discuss the news from wccftech.com where, in discussions with ARK: Survival Evolved’s Lead Designer (and co-founder of Studio Wildcard) Jeremy Stieglitz, he revealed that he equates the power of the PS4 Pro at around the same level as a $900 PC saying:
‘We estimate it would cost at least $900 to build a similarly powerful PC, and that’s if you were custom-building it with extreme cost control. We estimate its raw GPU performance is similar to an NVIDIA 970, and along with CPU improvements and overall more memory, it’s a really high benchmark for console performance.’ See the full article here
This has to be applauded as an amazing feat from Sony to get so much oomph out of a small form factor box and at a low power consumption too. While probably not hitting full native 4K across the board of upcoming (and pre-existing) games, Sony’s mid-generation upgrade has generally been well critically regarded in terms of the visuals that it can push out – even when using checkerboarding techniques etc – making a real difference to graphical quality and visual fidelity. Continue reading →
This week on the podcast Antony and Darren are joined once again by the illustrious James Thomas (@BIGsheep).
It’s been a busy old week in the world of games, with Big Geoff’s Game Awards and Sony’s Playstation Experience 2016. If you missed either of these and want a catch up, or even of you tuned in to these gaming feasts, you’ll hear overviews, opinions and speculations from the guys as they dissect the latest glitz and glamour fests from our beloved industry.
With so much to discuss, a surprising curve ball is thrown into the mix when the elephant in the (virtual playspace) room is addressed by the Sparks – Just when will VR experiences evolve from feeling like mere tasters of something that should be bigger and finally metamorphose into games that feel like they have the depth and the pull of their equivalent 2D counterparts?