Tag Archives: Nintendo NX

Will The NX Launch Usher In A New Generation Of Nintendo?

This week on the Lost Spark Podcast we have a pipe full of Nintendo news, with fresh rumours appearing regarding the NX and its detachable controllers.  According to a news report via Eurogamer and LetsPlayVideoGames the detachable controllers clip on to either side of the portable’s main unit and will feature Wii-style motion sensors and vibration.

Other NX rumours have included the addition of a ‘Social’ button on the NX controller which will allow you to instantly share footage and screen-grabs of your games to social media platforms; this is an interesting turn around from a normally very protective Nintendo.

In an interview with website alistdaily Reggie Fils-Aimé said “We have to do better when we launch NX” and “[Nintendo must] have that continuous beat of great new games that are motivating more and more people to pick up the hardware and more and more people to pick up the software,” he added. “Those are the critical lessons.”

Could all of these interesting rumours be part of a new Nintendo?   Continue reading

Would Scorpio Owners Ever Be Content With Xbox One Holding Them Back?

With E3 behind us and the news of the future of our beloved hobby fresh in our minds, the Sparks discuss the new hardware announcements from Microsoft’s conference and attempt to iron out the mixed messages we received as part of these exciting announcements.

Coming to terms with these changes early on within a generations lifespan is something the Sparks are coming around too and with acceptance comes enthusiasm for the new tech we have been promised.

An interesting question worth asking that doesn’t really apply to the Xbox One S is that, with the Scorpio being so much more powerful than the Xbox One, can Microsoft really stand by their promise that no one will be left behind and indeed should they?

Obviously it’s all conjecture, but once the Scorpio has been released and there has been a fair take up of the hardware by consumers, doesn’t it stand to reason that slowly but surely, these adopters of such a powerful unit will start to desire games developed specifically to make the most out of the behemoth they have purchased?

It may be that to do the 4K @60fps for currently planned Xbox One games the Scorpio’s power is needed and is probably fully utilised in order to output these mammoth resolutions. However, as the dust settles, will Scorpio gamers become annoyed with muddy textures beneath their 4K gaming experience? Will they pine and beseech Microsoft to concentrate on some Scorpio exclusives in order for them to fully realise the power of the beast? And would Microsoft yield to such demand?

Could that be the plan all along? Microsoft quell the shouts of unfair and too soon from the current generations loyal purchasers with the promise that no one will be left behind but they see, that once the Scorpio user base grows there will be demand there for software taking exclusive advantage of the Scorpio’s hardware and pushing the boundaries of this new console. Perhaps they have planned to ‘reluctantly’ buckle under this demand and boom – the Next Gen Starts Here.

Time will tell as always, but of one thing we have no doubt at all, the first year of Xbox Scorpio is going to be very interesting indeed.
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Should Legend of Zelda Be An NX-clusive?

This week joining the Sparks from the choppy waters of the @PiratePortRadio podcast, it’s Abstractacas.

Excitement and speculation is rife regarding Nintendo’s latest console and has been for months now. At last though, we have been given an official release date and some information that rather than helps us with what to expect, rather prepares us for what not to expect. So, we have a March release date and that’s great to know. We can all look forward to getting more official information on the run up to release. It will also give purchasers of the PSVR time for their wallets to cool off before taking the next gaming plunge should they choose to. Also, we have been furnished with the tidings that the new Legend of Zelda game will not be on Wii U in time for Christmas and it will in fact be releasing next year, at the same time as the NX version.

This raises some questions with the Sparks:

Is this a repetition of what happened with Twilight Princess and could the development of a Wii U version mean that the NX version is held back? With the lack of love and attention that the Wii U has had over its life it seems surprising that a new Zelda game should be anything but exclusive to Nintendo’s new system. A benchmark game to fly the flag of the new console’s abilities, unimpeded by another version that may hold it back. Surely this should have been planned as an exclucive? An NX-clusive if you like (sorry).

Now then, what about what not to expect, well, lets not expect the NX to make an appearance at E3 as that is not scheduled to happen and lets not expect any blockbuster releases for the Christmas season on the Wii U, unless Paper Mario – Colour Splash gets you all tingly.

Here’s hoping for a better 2017 for Nintendo.

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Does PSVR Have What It Takes To Compete With The VR Big Boys?

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And so at last, Sony have lifted the veil on the release and price of the eagerly anticipated PlayStation VR HMD. With a price of £349 / €399 / $399 and a release date set for October the Sparks are wild with excitement for Sony’s addition to 2016’s VR releases.

The specs look promising, and as expected, Sony’s contender won’t be able to deliver an experience to match it’s bigger brothers who harness the power of PC to deliver their brands of VR… However, with the specs it does have, the all important existing install base, Sony’s focus on VR as a social experience and of course that all important much more accessible price point, does that matter?

Could we see the leaner and cheaper option being the VR entry point into VR that many have longed for.

The Sparks debate this and wonder if, when concentrating on what PlayStation VR has and what it offers, opposed to just looking at differences between it and the other two big players on the scene, that perhaps Sony is releasing a David amongst us that, if the experience delivered meets expectation, will stand head and shoulders against the Goliath of it’s more powerful siblings resting upon its own very relevant attributes of harnessing that existing PS4 install base, bang for buck and of course, the incredibly positive developer support it has from being part of Sony’s Playstation brand – over 230 devs at time of going to press. Continue reading

Are the Star Wars Battlefront DLC Plans Enough to Keep You Coming Back?

This week DICE finally released the plans (no Bothans died) for upcoming DLC, new maps, missions, and more.  With four content packs being released over the next 12 months, we ask is this enough to keep players coming back or will they get distracted by story driven narratives elsewhere?

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MGSV Pay to Win – are Microtransactions in Full Price Games Ever OK?

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Another great game drops and with it comes great controversy as the Spark’s discuss the news of microtransactions lurking within the most eagerly awaited title of the moment – Metal Gear Solid – The Phantom Pain. We suspected already but have Konami officially revealed that they are MGSV’s real Evil Boss? Antony and Darren debate if this can ever be acceptable and at what point have these cash siphoning  (allegedly optional) transactions crossed the line to intrude upon the players enjoyment.

Questions are also asked regarding using the RockBand 4 legacy adapter to use 360 controllers on the Xbox One, a disk-less Nintendo NX being a good thing and Just how much time have we Wasted on Destiny.

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