As the festive season draws near and the nights are closing in, why not relax, pour yourself something that’ll warm those cockles and allow the Sparks’ to welcome the start of December with all the gaming news from the last week and this!
This week, in light of the No Man’s Sky Foundation update being released, Antony and Darren turn their attentions to what lesson can be learned from the disappointing release of No Man’s Sky and ruminate on whether any of that excitement and enthusiasm that the game basked in prior to release can be salvaged by this comprehensive update.
Last Week ‘No Man’s Sky‘, the epic space adventure from ‘Hello Games’ finally got a release date and will be launching on June 21st on PlayStation 4 and PC. The PC version, will cost £39.99/$59.99, according to listings on GOG and Steam while the PS4 version will cost £49.99/$59.99 and a special package, the Explorer’s Edition, will be available for $149.99 exclusively at iam8bit.com.
With the announcement came internet criticism as some felt the price was too high for this title but we say that this old way of thinking – ‘it’s an indie game so I expect to pay £20/$30 for it’ – needs to end and we need to stop placing games in brackets just because the size of the development team.