Tag Archives: Halo

Get Ready For A Radical Summer

This week it’s the Lost Spark Podcast Pre-E3 spectacular!  Join Stuart and Antony as they take to the mics and get excited for the biggest gaming event of the year and have a little fun with some wild speculations and predictions for the E3 conferences.  Antony, of course wants Viva Piñata and Batman to make an appearance and Stuart is banking on the xCloud beta going live during the Microsoft conference.  Listen in as the guys talk about what’s getting them excited, what they hope to see and those crazy predictions.

In the news section the Sparks breakdown the pricing and announcements from the Google Stadia event and get ready to try this streaming gaming platform when it launches in November.  What do you think of Stadia, are you ready to jump in and try a games streaming platform, let us know by emailing feedback@gamersofthelostspark.com.

In hands-on Antony and Stuart have been playing the awesome Beat Saber and Antony jumps into a quick look for Void Bastards, a new Xbox title added to Game Pass this month.

Now available on iTunes apple.co/1FrZUFP, Spotify spoti.fi/2NpmIOU, YouTube bit.ly/2WUBiGM and all podcast services.

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Stadia Founders Edition

Rocket League’s Radical Summer

Oculus Quest and E3 Leaks-a-plenty

This week on the Lost Spark Podcast James and Antony chat about all the latest leaks that have started to appear as we gear up for E3 2019.  We have news about the next Call of Duty, lots of Ubisoft news, including the rumour regarding “Ubisoft Pass Premium”, an all you can eat Ubisoft subscription service and news of the Nintendo direct for Pokemon Sword and Shield coming next week.

Antony talks about his experience with the Oculus Quest, Beat Sabre and Team Sonic Racing on the Switch.  James reports in from Halopalooza and has been diving back into some Rare classics with Banjo Kazooie: Nuts & Bolts and Viva Piñata: Trouble in Paradise.  Both of which spark memories for the guys as they recall their first time playing these amazing games.

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Palette Swap Ninja – Halo (all I play-oh!)

Marvel’s Spider-Hyphen-Man

This week on the Lost Spark Podcast Steve, Stuart and Antony swing into action to talk about two amazing games that are truly kicking off gaming season.

First up we have the spectacular Marvel’s Spider-Man; listen to Stuart and Antony talk at length about Spider-Man in our non-spoilery discussion.  How does the swinging feel, how is the combat, why did Peter Parker leave all those backpacks around Manhattan, and photo mode, that delicious photo mode.

The second amazing and eye melting game to get the Sparks excited is the return of definitive racing game, Forza Horizon.  Hear Steve and Antony’s hands-on impression of Forza Horizon 4 as they race around the Cotswolds in glorious 4K HDR.

Other hands-on impressions include Far Cry Zombie DLC and more from Steve on the recently 4K’d Master Chief Collection.

In the news section we have Switch online news and the limited edition Pokemon Switch coming out later this year, Alan Wake is getting the TV treatment, and Bethesda are holding a charity concert in aid of War Child UK.

If you want more information on some of the items in this weeks Podcast here are some handy links:

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iam8bit Viva Piñata Vinyl Soundtrack

Bethesda Charity Concert

Two Guys Talk A Lot About Forza (and Gamescom)

This week on the Lost Spark Podcast, GAMESCOM IS HERE! And with Gamescom comes a big ole bunch of gaming news.  Join Stuart and Antony as they breakdown all the latest news on some of the Spark’s favourite games; Forza Horizon 4 gets a Halo showcase, Sea of Thieves gets an explosive new update, and Battlefield V’s beta details are announced.

Also amongst the new release dates and updates was an announcement from Ubisoft that Assassin’s Creed will be taking a well deserved break in 2019, is this a great move for the franchise? Will the next Assassin’s Creed launch with the next gen hardware? Listen in as the Sparks debate all of this and more.

Hands-on impressions this week include more game time with Forza, Forza and more Forza, Stuart gets to grips with Dead Cells and Antony takes on an epic voyage in Sea of Thieves.  Plus Stuart dusts off his PSVR and gives Moss and Transference a whirl.

If you want more information on some of the items in this weeks Podcast here are some handy links:

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Battlefield V Trailer

Herbert Museum Rare Exhibition

The John Master Chief Memorial Episode

It’s episode 117 (One One Seven) of the Lost Spark Podcast; join James, Manny, and Antony as they discuss all the latest gaming news from the past 7 days.  This week we have a confirmed release date for God of War, Anthem unfortunately gets pushed back to 2019, and Ubisoft have released a strange Siri-like app.

Also in the news section we have the rundown of the Games with Gold for February on Xbox One and Xbox 360.

All that and our hands-on impressions this week include Full Metal Furies, the gorgeous Gorogoa, Oxenfree, The Vanishing of Ethan Carter, Sea of Thieves and more.

If you want more information on some of the items in this weeks Podcast here are some handy links:

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Gamasutra

No Halo at E3 – Disappointing or Refreshing?

It’s episode 92 of the podcast and in addition, this edition marks the 2nd anniversary of the dawn of the Gamers of the Lost Spark. Join the guys as they celebrate this milestone with their unique look at the gaming news of the last 7 days.

In a week where Halo developers 343 Industries announced that there will be no Halo 6 at E3 or Gamescom, Antony and Darren discuss whether this is a bad thing or a good move for the Xbox team’s E3 presentation.

This can be argued both ways it seems with a reasonable case put forward that Halo is Xbox and Xbox is Halo, that the rolling out of a new and exciting Halo-centric announcement at the Xbox E3 conference is a tradition, a right of passage, the big thing that all the Xbox fans are excitedly waiting for during the other treats that are announced for the future of the platform and that a no show form the Halo franchise would leave a disappointing edge to the proceedings in June for Phil Spencer and the team. Continue reading

Will The NX Launch Usher In A New Generation Of Nintendo?

This week on the Lost Spark Podcast we have a pipe full of Nintendo news, with fresh rumours appearing regarding the NX and its detachable controllers.  According to a news report via Eurogamer and LetsPlayVideoGames the detachable controllers clip on to either side of the portable’s main unit and will feature Wii-style motion sensors and vibration.

Other NX rumours have included the addition of a ‘Social’ button on the NX controller which will allow you to instantly share footage and screen-grabs of your games to social media platforms; this is an interesting turn around from a normally very protective Nintendo.

In an interview with website alistdaily Reggie Fils-Aimé said “We have to do better when we launch NX” and “[Nintendo must] have that continuous beat of great new games that are motivating more and more people to pick up the hardware and more and more people to pick up the software,” he added. “Those are the critical lessons.”

Could all of these interesting rumours be part of a new Nintendo?   Continue reading

AAA’s Shine, Season Passes Malign and Nintendo goes Direct to the Back of the Line

In this week’s news section there’s lots of “who sold what and how many” announcements, as Activision, Bethesda and Microsoft all release their day 1 sales figures for their latest blockbusters. The curse of the Season Pass rears it’s head once again in Star Wars Battlefront, much to the Sparks’ lament.

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Halo 5: Grumblings – Don’t Locke the Chief Behind Convoluted Story…

halo5

The Sparks are back!  As the dust settles on Sanghelios Darren and Antony discuss Halo 5: Guardians. Was it enjoyable? Was it a true Halo game? And is the leaning away from time playing Master Chief a boon or a blemish on the series?

Plus, in light of recent sales figures showing PS4 outselling Xbox One by a significant margin, the Sparks debate what the fundamental reason is here, we know games sell consoles but is PS4 widening the gap on it’s technical prowess alone?

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MGSV: When Single Player is this Good, a Broken Online Ain’t no Thang

MGSV

We’re back!  After a week’s break, Gamers of the Lost Spark are back to dissect the week’s news and talk all things Metal Gear Solid 5 but don’t worry, we are totally spoiler free!

In between the unadulterated love that Antony and Darren can’t stop themselves from bestowing upon Kojima San’s masterpiece, the question of Phantom Pain getting a free pass regarding the broken online aspect of the game is surprising. Especially when such an unstable connection would draw plenty of flak were it any other game. Does the sheer magic of the single player excuse this?

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