It’s Episode 96 of the Gamers of the Lost Spark Podcast and with E3 out of the way (just), Antony and Darren get together once again to discuss all the happenings after the dust has settled. Braving the blistering heat of their respective studio’s as the UK swelters beneath an intense heatwave, nothing as paltry as ridiculously high temperatures will stop the guys from having their say.
In this week’s podtastic episode it’s no surprise that the Sparks’ eyes are firmly on the new PS4 Pro. Antony gives his hands on verdict of the hardware and games he has tested so far. Much of the discussion revolves around 4K and what Sony’s box delivers in this area. Is there a noticeably bump in visuals and performance or both and who exactly is the target consumer for the new system?
As the discussion deepens the question emerges regarding how this new format is going to spread to more than just the early adopter market and the guys can’t help wondering whether it’s 4K screen owners flocking to buy these new consoles. Or is it perhaps the other way around with gamers buying a 4K ready console and then finding that desire to upgrade their screen to get the most out of their gaming hardware? Darren certainly went through that very same process with the Xbox 360, where the HD aspect of the console drove the purchase of an HD screen in order to fully appreciate what that system could do.
With 4K sales looking strong, Microsoft and Sony displaying a huge vote of confidence in the standard by developing hardware specifically designed to harness this technology and also the sales figures for the PS4 Pro and the Xbox One S also showing a high consumer take up the guys ask, are those 4K screens pushing the sales of the consoles or are the new 4K consoles pushing the sales of 4K screens?
Going forward, is the gaming industries choices on supported resolutions and standards going to have more and more influence on sales and standards of screen sales and the technologies used therein.
With 4K and HDR being the buzzwords of recent times, especially since the advent of this mid-generation console refresh, the Sparks’ take it upon themselves to try and diffuse some of the confusion around what this new resolution offers the consumer, where it came from, how the name 4K came about, what it offers in terms of visual improvement and how much of a ‘true’ 4K experience the PS4 Pro offers us. Tune in to hear the Lost Sparks’ (hopefully) definitive 4K breakdown. A couple of taster stats are included below to get you started!
720p and 1080p were named from the count of pixels on screen from top to bottom, or, the number of horizontal lines of pixels that formed the screen.
The term 4K actually came from the movie industry format resolution of 4096 x 2160 that was first introduced in digital cinemas (called cinema 4k) and was named 4K.
With Sony announcing that Uncharted 4’s Multiplayer experience will be underpinned by a new philosophy of ‘Fairness First’ the Sparks are stunned and elated to hear that all future maps and modes will be included in the game for free and that vanity and gameplay in-game store items will all be attainable by gameplay.
Yes, it’s exactly how it should be done and is it not a shame that this action is such a surprise? It really shows how the industry has changed over the years. Check out the core philosophies involved in more detail here.
With a huge industry player throwing down the gauntlet and getting back to basics with regard to how unlocks should be earned, will others follow and lead us off this path we have found ourselves on?
In this week’s news section there’s lots of “who sold what and how many” announcements, as Activision, Bethesda and Microsoft all release their day 1 sales figures for their latest blockbusters. The curse of the Season Pass rears it’s head once again in Star Wars Battlefront, much to the Sparks’ lament.