This week the Sparks drill down into the surprising revelations of Microsoft Scorpio’s hardware specifications according to the leaked whitepaper that Eurogamer brought to light. These poured a degree of cold water onto the flames of expectation that Antony and Darren were fanning in anticipation of what was thought to be communicated as a console that would be godlike in its power, delivering true (let’s assume that means native) 4K graphics without batting an eye, a monster of a box that had the Sparks seeing the line between console and PC getting meaningfully blurred.
But wait! Stop right there oh faithful one, because as Digital Foundry writer Richard Leadbetter delves deeper into the whitepaper specs, it seems that a less awe inspiring piece of tech could be what looms before us and if the information is correct we could be looking at making a decision on buying a very different beast than we may have been lead to believe from the initial announcements. More of a PS4 Pro competitor than the behemoth incarnate that the initial announcements framed for us.
The Whitepaper in question is from E3 2016 and so is an old piece of documetation and could have changed from that time to this so we can perhaps look at this news as possible conjecture. Of course we will know nothing for sure until we get official word from the boys in green.
But were we perhaps naive to expect such a machine to appear within this generation being as it was also communicated that this system (akin to the PS4 Pro), would not leave those not ready to upgrade their Xbox Ones (and S’s) behind, promising parity with those legacy systems. Could we truly see something great from any endeavor that was in this way shackled to the legacy sku’s?
Whether it is Naivety, Desire, Gaming Passion or just plain old believing official communications, let’s all just step back, take a breath and temper our expectations. Let’s stop expecting the second coming of the (Insert your fave console here) and just downplay our hopes a little.
Then, when the time comes for reveal, instead of a collective disappointed eye roll and sigh resounding through gaming communities everywhere, we may just be surprised for once. A little bit pleased and a little bit excited about the next shiny console to look forward to.
You never know, those sighs may be replaced with surprise as our tempered expectations are met with more than we expect from the
In the ‘What We’ve Been Playing‘ section this week Darren (@DazWhitham) has been playing the brand new PS4 exclusive, Gravity Rush 2. Jumping in for the first time into a Gravity Rush game Darren is instantly wowed by the gameplay and graphics but after a prolonged play and a bout of sickness Darren decides even though it’s a great game it’s one for a rent or just play the demo!
Also out this week is Resident Evil 7: Biohazard and our brave Spark Antony (@ChessmanUK) has stepped up and has started to play/brave Resident Evil 7 in PlayStationVR, listen in to this week’s Lost Spark Podcast for a full hands-on review of the first terrifying 3 hours in VR.
For the month of February, Xbox Live Gold members will receive four new free games – On Xbox One, Xbox Live Gold members can download Lovers in a Dangerous Spacetime for free during the month of February. Project Cars Digital Edition will be available as a free download from February 16th to March 15th.
On Xbox 360, starting Wednesday, February 1st, Monkey Island 2: SE will be free for Xbox Live Gold members through February 15th. Then on February 16th, Xbox Live Gold Members can download Star Wars: The Force Unleashed for free through February 28th.
Sony has announced plans to sponsor a “bootcamp” for girls who want to work in video games and technology.
The six-week session is being held in Liverpool for local girls ages 11-to-14. It’s being organized by Liverpool Girl Geeks, which says it’s attracted large numbers of applications for its various courses and programs. This year, it hopes to support 400 girls, according to a report in Develop.
“There is a gender imbalance within our technology sector,” said Sony’s Michelle Tilley. “We need to take action now to ensure a more balanced and inclusive industry for the future. The games industry is an amazing place to work so we should actively encourage young women to join it by inspiring, championing and empowering them to achieve their dreams.”
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